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Thursday, March 9, 2017

NINTENDO V. JERAMIE KING & GO CYBER SHOPPING LTD.

Photo: Nintendo of America by camknows

A Federal Court in Canada found in favour of Nintendo of America Inc. in a landmark case against Jeramie King and Go Cyber Shopping Ltd. - his associated business name. It was alleged that the Go Cyber Shopping Ltd. had been selling and distributing circumvention devices which includes "flashcarts, modchips, and game copiers". In addition, the business reportedly offered 'hardware modification services' online and in its store at Waterloo, Ontario. Users of these devices were able "to override Nintendo’s console security, enabling them to download and play illegal copies of video game software" thus infringing on Nintendo’s copyrights and trademarks. (via Nintendo Wire)

According to the finding of the court, the distribution of circumvention devices is illegal based on the novel Canadian Copyright Act’s Anti-Circumvention law.  The Court awarded Nintendo $12.76 million Canadian Dollars against Go Cyber Shopping Ltd., as well as 1 million Canadian Dollars in punitive damages. Although the Respondents had argued that it provided other services different to those alleged, the court held that it failed to provide any supporting evidence of this. The Court also rejected its defences to the circumvention claims and arguments that its modchips afforded users the opportunity to play 'hombrew games' which may be used on Nintendo consoles but which are not owned or licensed by the latter. The Court gave a broad interpretation to circumvention and adopted a restrictive approach to anti-circumvention exceptions such as the interoperability exception under Canadian Copyright Law which it found to be inapplicable due to the infringing activity undertaken by the Respondents. (via Michael Geist)

The Federal Court sitting in Ottawa, Ontario, with The Honourable Mr. Justice Campbell presiding, gave the following reason for the judgement:
"In 2012, Parliament amended the Copyright Act, RSC 1985, c C-42 (the Act) to add prohibitions against circumventing technological protection measures (TPMs) and trafficking in circumvention devices. In doing so, Parliament explicitly recognized the importance of TPMs for protecting copyrighted works, particularly in the video game industry. The present Application engages novel issues arising from this important legislation." The Court further held that "having regard to Parliament’s express intent to give copyright owners the power to control access to works, the principle of technological neutrality, the scheme of the Act, and the plain meaning of the definitions for TPM and “circumvent”, it is clear that access control TPMs do not need to employ any barrier to copying in order to be “effective”.

Reacting to the decision of the Court, Devon Pritchard, General Counsel /Senior VP Business Affairs at Nintendo of America stated:
“Nintendo continues to be a leader in bringing innovative gaming platforms and software to our fans and millions of gamers across the globe… Nintendo has an established track record that demonstrates our resolve to protect our iconic characters and franchises. We will continue to protect the creative works of our developers and vigorously enforce our intellectual property rights against those that attempt to steal or misuse them.” (via Nintendo Wire)

Anti-circumvention provisions date back to the WIPO Copyright Treaty (WCT). Article 11 requires member states to "... provide adequate legal protection and effective legal remedies against the circumvention of effective technological measures that are used by authors in connection with the exercise of their rights under this Treaty or the Berne Convention and that restrict acts, in respect of their works, which are not authorized by the authors concerned or permitted by law." Article 12 further requires contracting parties to "provide adequate and effective legal remedies against any person [who] knowingly... remove[s] or alter[s] any electronic rights management information without permission; [or]... distribute[s], import[s] for distribution, broadcast or communicate to the public, without authority, works or copies of works knowing that electronic rights management information has been removed or altered without authority.

The Council of Europe also approved the WCT via Decision 2000/278/EC of 16 March 2000 for European Community States and issued Directive 2001/29/EC [1]to prohibit devices for circumventing "technical protection measures". Article 6 provides for 'Obligations as to technological measures' which requires member states to interalia "provide adequate legal protection against the circumvention of any effective technological measures, which the person concerned carries out in the knowledge, or with reasonable grounds to know, that he or she is pursuing that objective."

This ruling is a big one for Nintendo and it has put Canada on the map as one of the stricter jurisdictions with regard to prohibiting the circumvention of technological protection measures (TPMs) and also a strict approach towards interpreting digital lock exceptions. This is a good step in the battle against digital piracy and there is likely to be further advancement  in te near future.



[1] Also known as the Information Society Directive

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